#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "./LiMedia/lisoundlisten.h"
#include "LiMedia/lisoundthread.h"

int main(int argc, char *argv[])
{
    QGuiApplication app(argc, argv);

    LisoundThread asd;
//    LiSoundListener asd;
//    LiSoundListener kek;
//    asd.setControlALL (true);

    QQmlApplicationEngine engine;
    engine.rootContext ()->setContextProperty ("LiS",&asd);
    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
    asd.start ();

    return app.exec();
}
